

From the second line, you select the scope (in time) of the material to be exported. (Exporting MIDI is dealt with in separate tours). This opens the Export dialog, in which you will find a variety of options.įrom the top line, you select the file format, the sample rate and the bit resolution of the file(s) to be exported. To save audio material in the form of an audio file on your hard disk, choose File > Export.

The volume button for this preview function is to the right of the pop-up button displaying the folder name or level. To the right of each audio file, you will see a Play button to allow you to preview (or ‘audition’) its contents. Files with a grey symbol do not possess an MDD file.

This contains information regarding the tempo and note detection of the file, which means it can be loaded quickly without having to go through the detection process again. Files with a colored blob already possess an MDD file. return to the highest level) and regain access to the hidden folders.Īudio files are indicated in the File Browser by either a colored blob or a grey waveform. The pop-up button at the top of the browser displays the path of the current folder and allows you to ‘resurface’ (i.e. In this way, you can navigate down through the hierarchy of folders.Īny time you double-click on a folder, you “plunge into it”, so to speak, and the rest of the directory structure in the File Browser is hidden. To the left of each entry is a small triangle that can be used to expand the folder in question. In the Browser itself, all the folders appear at the same level in the form of a simple list. You can drag to the File Browser folders from different storage devices and different hierarchical levels within your file structure. Finder or Explorer) into the empty grey pane. Drag the folders you wish to include from your computer’s file manager (e.g. The File Browser can be displayed in the Info pane and offers you a user-friendly way of accessing audio file folders you use often. Whenever you use the drag ‘n’ drop procedure, pay attention to the status of the Auto Stretch switch, as this determines whether or not the imported file adopts the tempo of the project. Tip: It is not only audio files but also Melodyne project files (MPD files) that can be dragged and dropped at a desired point in the timeline, in which case Melodyne imports into the current project all the contents of the MPD file. You must therefore deactivate it if you wish to position the files freely, i.e. When dropping audio files into Melodyne, they will snap to the grid if it is active. The file comes to rest wherever in the timeline it is dropped. It makes no difference whether or not the track displayed in the Note Editor already contains audio. the Note Editor: you can only drag one file at a time into the Note Editor.The files come to rest wherever in the timeline they are dropped. Each file is assigned to a track if necessary, Melodyne creates new tracks to accommodate them. the track pane: you can drag one or more audio files onto existing tracks or into the grey area beneath the tracks.Melodyne’s Project Browser (which shows the audio files the project is already using) For the drag ‘n’ drop procedure, there are two possible drop zones:.Melodyne’s File Browser (which displays folders on your hard disk – see below).your operating system’s file manager (e.g.Have to give that a shot next time Melodyne fails me.You can load files into Melodyne by drag ‘n’ drop from the following locations: When it fails, I manually generate a tempo map by turning on the vertical lines at quarter note intervals in Track View, aligning a good solid '1' somewhere, and inserting tempo changes every couple of bars as necessary to correct for drift. If so, I Export a Tempo Map (as a MIDI file) and load that into CW.

It manages to do so about 75% of the time, I'd say. I generally give Melodyne a shot at it, by loading up the wav in Melodyne 4 Studio (standalone), trying the various tempo detection algorithms and seeing if it can grok the song reasonably. I mean, it'll generate a tempo map of some sort, but not necessarily one that you'd want! As such, it's almost certainly hit or miss. Pretty sure that relies on Melodyne (seem to recall it was introduced when SPLAT started bundling in Melodyne Essential or whatever). The easiest way is to drag the clip into the timeline and a tempo map will automatically be generated.
